Developed by Finnish indie studio Potion8 and supported by investment and advisory backing from Supercell co-founder Mikko Kodisoja, Goblin’s Die is headed to Steam. Potion8’s Creative Director and Co-founder Janne Kodisoja has been developing the idea behind Goblin’s Die for years. Goblin’s Die flips the traditional RPG power fantasy on its head. Instead of legendary heroes, you’re a bunch of goblins trying to survive, mess things up, fix them again – and somehow pull it off together.

There’s plenty of tongue-in-cheek humor, but it’s built on real co-op systems where teamwork matters – and everything you bring back helps the Hive evolve. Goblin’s Die will take part in Steam Next Fest in February 2026, with a free playable demo already available. The game is planned to launch into Early Access following Next Fest, with systems and content evolving alongside the community.

Launch is only the beginning. Metaverse Game Studios rebrands as Angelicore Game Studios and cancels all blockchain features.

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